Timing of Games
- 13 minutes
- Continuously running clock except for:
- Timeouts called by either team or the referees
- Stoppage of play due to injury
- Overtime periods:
- Sudden death free throw shootout
- Entire team shoots free throws
- Teams alternate taking free throws
- The team with the higher number of made free throws after an equal
number of attempts is declared the winner
- If the score remains tied after both teams have taken all designated shots,
the shootout continues in a sudden-death format (one shooter per team
per round) until one team scores and the other misses.
Timeouts
- Each team will be allocated one (1) one-minute timeout
Fouls
- On the 7th foul the opposing team is awarded one (1) point
- On the 10th foul the opposing team is awarded two (2) points plus possession
Free Throws
- Free throws taken only during overtime, see foul rules for foul points in regulation
Technical Fouls, Unsportsmanlike Conduct, Ejections
- Technical Fouls will be assessed for the following:
- Flagrant fouls
- Abusive language or unsportsmanlike conduct towards a referee, tournament
organizer, team member, or opposing team member
- Slamming the ball or throwing other equipment
- Ejection from the game will result from the following:
- Two (2) technical fouls in one game
- Violations of the Code of Conduct
- ejection from game = ejection from tournament
Additional Rules
- Maximum roster: 5 players
- One (1) referee
- One (1) scorekeeper
- Possession starts with a check ball at the top of the key, and a coin flip decides who gets
it first
- After a made basket, the defending team takes the ball back and the other team gets the
ball at the top (no inbounding from the baseline)
- After a defensive rebound or steal, the ball must be cleared past the arc (the 3-point line)
before the team can score
- Scoring: One (1) point for shots inside the arc, two (2) points for shots behind it
- Shot clock: 12 seconds
- Substitutions are allowed only when the ball is dead, with no need to check in at the
table
- Captains are responsible for team communication with referees, including dispute
resolution