2014 Tournaments Boston Tea Party 14

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Boston will host the NGBA fall tournament October 25-26 2014. The tournament will host 24 teams and have the option to expand. The Boston Tea Party is celebrating its 20th league anniversary with the 4th Boston Tea Party Tournament.

Mandatory All - teams must have a light jersey and dark jersey.

  • Failure to have either home or away jerseys will result in an automatic (1 point) technical foul for each player without the proper color

Modified Game Play Rules

  • Referees will not touch the ball in the back court following a violation. This means you must drop the ball when you commit a violation, traveling, offensive foul etc.
  • The referee will stop play for substitutions only when sub is at the scorer’s table.
  • Defensive team can only substitute in the back court when the team in control of the ball substitutes
  • Referees will hold ball on free throws and front court violations, as to not give offensive team and unfair advantage.
  • In the last 2 minutes of regulation, the clock will be stopped on a violation. Referee will not hold the ball in the back court on a violation.

Timing of Games

  • Two twenty (20) minute halves
  • Continuously running clock except for:
  • Time outs called by either team or the referees
  • Stoppage of play due to injury
  • Game Clock will stop in the last 2 minutes if a team is within 12 points or less anytime.
  • Game clock will stop during the last minute on all made baskets.
  • Overtime periods: Overtime periods will be for a total of three (3) minutes with a continuously running clock except for the last one (1) minute of the period.

Time-Outs

  • Each team will be allocated two time outs per half with no carry over.
  • Time-outs may be used at any time during the game.
  • One additional time out will be allocated for each over time period.
  • Teams may advance the ball to half court in the last 2 minutes of a game.

Fouls

  • A player who obtains his/her SIXTH (6th) foul during the course of the game will be eliminated from further play during that game.
  • All technical fouls will count as a personal foul.
  • Two technical fouls and player is disqualified from the tournament.

Free Throws

  • The Number of players allowed to line up for Free Throws shall be as follows: 5 total - 2 offensive, 3 defensive.
  • 1 plus 1 bonus free throw shots will be awarded when a team is assessed its 7th and two (2) free throws on the tenth (10) subsequent team fouls. (Team fouls will include all personal and technical fouls)
  • One (1) free throw will be awarded for all technical fouls. Play will resume at the point of disruption.

Goal Tending / Illegal Touching of Ball above the Rim

  • Touch Ball on/Above the Ring: It is illegal to touch the ball while it is on the ring. It is illegal to touch the basket, backboard or support while the ball is on the ring.
  • Goal Tending: It is illegal to touch the ball in its downward flight on a shot. The ball is considered on its downward flight once it has hit the backboard

Turnovers and Common Fouls:

  • Referees DO NOT touch or “check” the basketball on all turnovers and common fouls in the back court.
  • Referees must check the basketball for all turnovers and common fouls in the front court.

Technical Fouls, Unsportsmanlike Conduct, Ejections

  • One (1) free throw will be awarded for all technical fouls. Play will resume at the point of disruption.
  • Technical Fouls will be assessed for the following:
  • Dunking during warm-up periods (Dunks are allowed during games)
  • Flagrant fouls
  • Abusive language or unsportsmanlike conduct towards a referee, tournament official or opposing team member.
  • Slamming the ball or throwing other equipment
  • Ejection from the game will result from the following:
    * Two technical fouls assessed during the game.
    * Fighting (at the discretion of the referee).
    * Ejection from the tournament will result from fighting (at the discretion of the tournament committee).
  • A flagrant 1 is unnecessary contact. This is usually when a defensive player swings and makes hard contact with the offensive player or makes hard contact and then follows through.
  • A flagrant foul 2 is unnecessary and excessive contact. This usually has a swinging motion, hard contact, and a follow through. Both fouls carry a penalty of two free throws and the team that was fouled retains possession.
  • A flagrant foul 2 also results in an ejection of the player committing the foul. A player also is ejected if two flagrant foul penalty 1’s are committed
  • Referee has the option to sit offending player(s) for 1 minute in lieu of accessing a technical foul for verbal altercations.

Forfeits

  • All teams must be at their designated court twenty (20) minutes prior to scheduled game time. Games will start 5 minutes immediately following the conclusion of the previous game, even if that is earlier than the scheduled game time.
  • Forfeits for delay in a team’s arrival at a court for a scheduled game will jointly decided by the game official and Tournament Director; however no game will start more than 10 minutes after the conclusion of the prior scheduled game.
  • Teams must have a minimum of five (5) players to begin a game. Any game can not continue with less then four (4) players.

Shot Clock/Delay of Game:

  • There will be no shot clock
  • Teams must try to work the ball to score. Four corner offenses and other delay tactics will not be permitted. Referee's will give a warning first and if delay tactics continues will then force a change of possession.
  • Teams that continue to purposely delay the game after the referee has awarded a change in possession will be warned first, and then the delaying team will forfeit the ball as a turnover The referee has sole discretion to make this decision.

Substitutions:

  • Teams can only substitute when play has stopped. (Free throws, ball-out of bounds, after a score) and that team has the ball or if the offensive team is substituting players.
  • Teams may have an unlimited number of substitutions. However, the player being substituted for must be off the court before his/her replacement can enter the game

Miscellaneous Rules and Regulations of note

  • Back Court Violation: This occurs after 10 seconds. If the ball goes out-of-bounds, the 10 second count resets.
  • Ball can be advanced to half-court upon time-out on a rebound or miss shot in the last 2 minutes of the 2nd half.
  • Possession: There will be NO jump balls. "Arrow of possession" will be in operation.
  • Team rosters are limited to 10 persons.
  • The clock will stop on all made baskets in the last minute of the second half and overtime periods.